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  2. Childhood obesity - Wikipedia

    en.wikipedia.org/wiki/Childhood_obesity

    Many children fail to exercise because they spend long periods of time engaging in sedentary activities such as computer usage, playing video games or watching television. Technology usage may lead to reduced physical activity and is a risk factor for obesity; recreational screen time of 2 hours or more per day is associated with an increased ...

  3. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30] One such study produced data that indicated that boys who spend less than 1.5 hours on the television and playing video games, were 75.4% less likely to be overweight than ...

  4. Not all video games are for kids. Here's what parents should ...

    www.aol.com/not-video-games-kids-heres-080106183...

    A growing number of young Americans are ready to press play on video games. This holiday season, video game-related gifts are topping wish lists for 76% of U.S. children ages 10-17, according to a ...

  5. Classification of childhood weight - Wikipedia

    en.wikipedia.org/wiki/Classification_of...

    The MGRS focused on describing growth pattern of children who followed recommended health practices and behaviors associated with healthy outcomes. [3] Upon recollection of data from MGRS, in 2007, the World Health Organization (WHO) launched gender specific height-for-age and BMI-for-age charts for 5- to 19-year-olds (upper limit of ...

  6. 1 in 5 children and adolescents globally have 'excess weight ...

    www.aol.com/lifestyle/parents-know-childhood...

    Excess weight and obesity in children and adolescents continue to be a global health issue. In fact, new research published by JAMA Pediatrics finds that, worldwide, 1 in 5 people under the age of ...

  7. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The most common reason parents play video games with their children is as a fun family activity, or because they are asked to. 52% of parents believe video games are a positive part of their child's life, and 71% of parents with children under 18 see gaming as beneficial to mental stimulation or education. [8]

  8. Infographic: Almost 60 percent of social gamers play with ...

    www.aol.com/news/2011-08-23-60-percent-social...

    From there, just 33 percent play with their siblings and 25 percent play with parents and spouses. ... Social gaming is the fastest growing and evolving genre in the history of video games, and we ...

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