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  2. Acoustic location - Wikipedia

    en.wikipedia.org/wiki/Acoustic_location

    Acoustic location is a method of determining the position of an object or sound source by using sound waves. Location can take place in gases (such as the atmosphere), liquids (such as water), and in solids (such as in the earth).

  3. 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/3D_sound_localization

    3D sound localization refers to an acoustic technology that is used to locate the source of a sound in a three-dimensional space. The source location is usually determined by the direction of the incoming sound waves (horizontal and vertical angles) and the distance between the source and sensors.

  4. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    The location of a sound source is determined through three-dimensional sound localization using multiple microphone arrays, binaural hearing methods, and HRTF (head-related transfer function). After identifying the direction, other signal processing techniques are used to measure the impulse response over lengths of time to determine the ...

  5. Sound localization - Wikipedia

    en.wikipedia.org/wiki/Sound_localization

    The ratio between direct sound and reflected sound can give an indication about the distance of the sound source. Loudness: Distant sound sources have a lower loudness than close ones. This aspect can be evaluated especially for well-known sound sources. Sound spectrum: High frequencies are more quickly damped by the air than low frequencies ...

  6. Artillery sound ranging - Wikipedia

    en.wikipedia.org/wiki/Artillery_sound_ranging

    Sound ranging is an application of sound (or acoustic) location, which is the identification of the source of sounds that may originate in the air, on the ground or on or below the water's surface. Sound ranging was one of three methods of locating hostile artillery that rapidly developed in World War I .

  7. Sound localization in owls - Wikipedia

    en.wikipedia.org/wiki/Sound_localization_in_owls

    ITD occurs whenever the distance from the source of sound to the two ears is different, resulting in differences in the arrival times of the sound at the two ears. When the sound source is directly in front of the owl, there is no ITD, i.e. the ITD is zero. In sound localization, ITDs are used as cues for location in the azimuth.

  8. Sound recognition - Wikipedia

    en.wikipedia.org/wiki/Sound_recognition

    Sound recognition can classify feature vectors. Feature vectors are created as a result of preliminary data processing and linear predictive coding. Sound recognition technologies are used for: Music recognition; Speech recognition; Automatic alarm detection and identification for surveillance, monitoring systems, based on the acoustic environment

  9. Virtual acoustic space - Wikipedia

    en.wikipedia.org/wiki/Virtual_Acoustic_Space

    Any desired sound can now be convolved with one of these filters and played to a listener over headphones. This creates the perception of an externalised sound source. This approach has obvious advantages over the "dummy head technique", most notably the fact that once the filter bank has been obtained it can be applied to any desired sound source.