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  2. GameCube technical specifications - Wikipedia

    en.wikipedia.org/wiki/GameCube_technical...

    Nintendo originally offered a digital video output on early GameCube models. However, it was determined that less than one percent of users utilized the feature. The company eventually removed the option starting with model number DOL-101 of May 2004. [1] The console's technical specifications are as follows. [2] [3] [4]

  3. GameCube accessories - Wikipedia

    en.wikipedia.org/wiki/GameCube_accessories

    FreeLoader disables the regional lockout in the GameCube, allowing games from any region (PAL, NTSC, NTSC-J, etc.) to be played on a console from any region. Some Freeloaders are compatible with the Wii, allowing out of region GameCube games on it (later blocked by system updates).

  4. Game Boy Player - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Player

    e-Reader: Compatible with the e-Reader accessory, as well as all classic games, Mario Party-e, Super Mario Advance 4: Super Mario Bros. 3-e, Animal Crossing-e, and Pokémon Battle-e cards. GameCube – Game Boy Advance link cable: By plugging it into a GameCube controller port, a GBA or GBA SP can be used as a substitute for a GameCube ...

  5. GameCube - Wikipedia

    en.wikipedia.org/wiki/GameCube

    In particular, for GameCube, we spent three years working with Nintendo of America and with all sorts of developers, trying to understand the challenges, needs, and problems they face. First among these is the rising cost of development. The GameCube can see high performance without too much trouble; it isn't a quirky design, but a very clean one.

  6. Nintendo optical discs - Wikipedia

    en.wikipedia.org/wiki/Nintendo_optical_discs

    The Wii Optical Disc (RVL-006) is the physical game medium for the Wii, created by Panasonic.Nintendo extended its proprietary technology to use a full size 12 cm, 4.7/8.54 GB DVD-based [12] disc, retaining the benefits of the GameCube Game Disc, and adding the standard capacity of a double-layer DVD-ROM.

  7. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]

  8. GameCube online functionality - Wikipedia

    en.wikipedia.org/wiki/GameCube_online_functionality

    The first GameCube game with internet access was Phantasy Star Online Episode I & II, a role-playing game (RPG) developed by Sonic Team and published by Sega. Originally released for the Dreamcast in 2000, it was ported to the GameCube in 2002 with additional content. The servers were maintained by Sega, and players were charged USD $8.95 per ...

  9. List of GameCube games - Wikipedia

    en.wikipedia.org/wiki/List_of_GameCube_games

    The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.