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  2. DMX512 - Wikipedia

    en.wikipedia.org/wiki/DMX512

    A DMX512 network is called a "DMX universe". [4] Each OUT connector on a DMX512 controller can control a single universe. A DMX512 universe is made up of 512 channels, with each channel containing a value between 0 and 255. Each slave device in the chain can "look at" a different set of channels in order to be controlled by the master controller.

  3. Art-Net - Wikipedia

    en.wikipedia.org/wiki/Art-Net

    Art-Net has gone through four versions which are claimed to be interoperable. Art-Net I used broadcasts extensively, giving a universe limit of approximately 40. Art-Net II mostly uses unicast packets, and addresses 256 universes. Art-Net III, released in 2011, addresses issues in managing larger numbers of universes, up to 32,768.

  4. RDM (lighting) - Wikipedia

    en.wikipedia.org/wiki/RDM_(lighting)

    Remote Device Management (RDM) is an addition to the DMX512 control protocol for stage lighting equipment, introduced in 2006. DMX512 was developed in the late 1980s as a standard protocol for lighting consoles to communicate with dimmers, but has since been used for more complex applications, including the control of intelligent lighting fixtures.

  5. Do you rely on your monthly Social Security check to get by ...

    www.aol.com/finance/rely-monthly-social-security...

    We adhere to strict standards of editorial integrity to help you make decisions with confidence. Some or all links contained within this article are paid links.

  6. Universe (1983 video game) - Wikipedia

    en.wikipedia.org/wiki/Universe_(1983_video_game)

    Universe (sometimes called Omnitrend's Universe) is a science fiction space trading and combat game by Omnitrend Software. It was created by William G M Leslie and Thomas R Carbone. The first version was programmed in valFORTH on an Atari 800, based on a board game created by Leslie. It was Omnitrend's first game.

  7. TON 618 - Wikipedia

    en.wikipedia.org/wiki/TON_618

    TON 618 (abbreviation of Tonantzintla 618) is a hyperluminous, broad-absorption-line, radio-loud quasar, and Lyman-alpha blob [2] located near the border of the constellations Canes Venatici and Coma Berenices, with the projected comoving distance of approximately 18.2 billion light-years from Earth.

  8. Solar Winds - Wikipedia

    en.wikipedia.org/wiki/Solar_Winds

    Solar Winds was the first major title designed by James Schmalz. [8] As a young developer, his simple motivation was to develop a game that is fun to make. [9] He created Solar Winds based on inspiration from the game Star Control II, [8] as well as his love of the science fiction series Star Trek: The Next Generation. [9]

  9. SpaceEngine - Wikipedia

    en.wikipedia.org/wiki/SpaceEngine

    SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.