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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [71] and metaobjects). [72]
Liberal arts education (from Latin liberalis ' free ' and ars ' art or principled practice ') [1] is a traditional academic course in Western higher education. [2] Liberal arts takes the term art in the sense of a learned skill rather than specifically the fine arts .
RSA (Rivest–Shamir–Adleman) is a public-key cryptosystem, one of the oldest widely used for secure data transmission.The initialism "RSA" comes from the surnames of Ron Rivest, Adi Shamir and Leonard Adleman, who publicly described the algorithm in 1977.
Richard Stallman, founder of the GNU Project and author of GNU Emacs. The original EMACS was written in 1976 by David A. Moon and Guy L. Steele Jr. as a set of macros for the TECO editor, and in 1984, Richard Stallman began work on GNU Emacs, to produce a free software replacement to the proprietary Gosling Emacs.
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]