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  2. 275 Fun Yes or No Questions for Every Social Situation - AOL

    www.aol.com/275-fun-yes-no-questions-152000111.html

    Yes or No Questions for Couples. 41. Do you enjoy serving your partner? 42. Do you believe in unconditional love? 43. Are you a romantic person? 44. Are you able to share your thoughts and ...

  3. Decision problem - Wikipedia

    en.wikipedia.org/wiki/Decision_problem

    A decision problem is a yes-or-no question on an infinite set of inputs. It is traditional to define the decision problem as the set of possible inputs together with the set of inputs for which the answer is yes. [1] These inputs can be natural numbers, but can also be values of some other kind, like binary strings or strings over some other ...

  4. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.

  5. Yes and no - Wikipedia

    en.wikipedia.org/wiki/Yes_and_no

    The yes or no in response to the question is addressed at the interrogator, whereas yes or no used as a back-channel item is a feedback usage, an utterance that is said to oneself. However, Sorjonen criticizes this analysis as lacking empirical work on the other usages of these words, in addition to interjections and feedback uses.

  6. Yes–no question - Wikipedia

    en.wikipedia.org/wiki/Yes–no_question

    In linguistics, a yes–no question, also known as a binary question, a polar question, or a general question, [1] is a question whose expected answer is one of two choices, one that provides an affirmative answer to the question versus one that provides a negative answer to the question.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    No matter how the car is hidden and no matter which rule the host uses when he has a choice between two goats, if A wins the car then B also does. For example, strategy A "pick door 1 then always stick with it" is dominated by the strategy B "pick door 2 then always switch after the host reveals a door": A wins when door 1 conceals the car ...

  9. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.