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  2. OpenCity - Wikipedia

    en.wikipedia.org/wiki/OpenCity

    OpenCity is a free and open-source software 3D city-building game started in 2003 by France-based Vietnamese programmer Duong-Khang Nguyen. The game mechanics are similar to SimCity, [2] although the game developers do not strive to make it a direct SimCity clone.

  3. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.

  4. City-building game - Wikipedia

    en.wikipedia.org/wiki/City-building_game

    A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...

  5. Lincity - Wikipedia

    en.wikipedia.org/wiki/LinCity

    Lincity is a free and open-source construction and management simulation game, which puts the player in control of managing a city's socio-economy, similar in concept to SimCity. [1] The player can develop a city by buying appropriate buildings, services and infrastructure.

  6. Triple Town - Wikipedia

    en.wikipedia.org/wiki/Triple_Town

    Triple Town is a freemium strategy puzzle video game with city-building elements. It is available for social networks and mobile devices and was developed by Seattle-based Spry Fox . The casual game was originally released for the Amazon Kindle e-reader in 2010, and was ported to the Facebook and Google+ social networks in October 2011.

  7. Cities XXL - Wikipedia

    en.wikipedia.org/wiki/Cities_XXL

    Before designating building lots, the game requires players to select which class of residents may live there. The social class chosen for a lot will not be modified by the simulation. To create building lots, players can zone an area of the map in which, upon confirmation, individual building lots will be created by the game. Players can also ...

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