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Railroad Tycoon 2: Platinum is equivalent to the Gold Edition but with over 50 community-made maps, enhanced mouse-wheel support, and an electronic version of the strategy guide. Scenarios developed specifically for Platinum may not function in some earlier versions.
The Bluetooth specifications up to, and including 1.1, has Synchronization Profile that is based on IrMC. Later, many of the companies in the Bluetooth SIG already had proprietary synchronization solutions and they did not want to implement IrMC -based synchronization also, hence SyncML emerged. SyncML is an open industry initiative for common ...
The Bluetooth asynchronous connection-oriented logical transport (ACL) is one of two types of logical transport defined in the Bluetooth Core Specification, either BR/EDR ACL or LE ACL. BR/EDR ACL is the ACL logical transport variant used with Bluetooth Basic Rate/Enhanced Data Rate (BR/EDR, also known as Bluetooth Classic) whilst LE ACL is the ...
An updated version of this game named Railroad Tycoon Deluxe was created and released in 1993. Despite a host of new features and graphics, Deluxe sold very poorly, due to some bugs and slow gameplay (most notoriously the F4 map screen, which brings the game to a crawl).
The Bluetooth protocol RFCOMM is a simple set of transport protocols, made on top of the L2CAP protocol, providing emulated RS-232 serial ports (up to sixty simultaneous connections to a Bluetooth device at a time). The protocol is based on the ETSI standard TS 07.10.
Bluetooth 2.1 improved device pairing speed and security. Bluetooth 3.0 again improved transfer speed up to 24 Mbit/s. In 2010 Bluetooth 4.0 (Low Energy) was released with its main focus being reduced power consumption. Before Bluetooth 4.0 the majority of connections using Bluetooth were two way, both devices listen and talk to each other.
This is a comprehensive index of commercial real-time tactics games for all platforms, sorted chronologically. Information regarding date of release, developer, publisher, platform and notability is provided when available.
Real-Time Path Planning is a term used in robotics that consists of motion planning methods that can adapt to real time changes in the environment. This includes everything from primitive algorithms that stop a robot when it approaches an obstacle to more complex algorithms that continuously takes in information from the surroundings and creates a plan to avoid obstacles.