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  2. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.

  3. Presto (animation software) - Wikipedia

    en.wikipedia.org/wiki/Presto_(animation_software)

    Pixar claims that Presto is designed to be intuitive and familiar to animators who have traditional cel animation experience. The logo for Presto was designed by Parakeet, a design studio based in Portland, Oregon. Presto was named after the 2008 animated short of the same name, which itself is about the titular magician character.

  4. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s.

  5. Disney Creates New Tech Hub For AI and AR - AOL

    www.aol.com/finance/disney-creates-tech-hub-ai...

    Walt Disney Co (NYSE:DIS) has announced the creation of a new group, the Office of Technology Enablement (OTE), dedicated to guiding the company’s approach to emerging technologies like ...

  6. DreamBooth - Wikipedia

    en.wikipedia.org/wiki/DreamBooth

    The methodology used to run implementations of DreamBooth involves the fine-tuning the full UNet component of the diffusion model using a few images (usually 3--5) depicting a specific subject. Images are paired with text prompts that contain the name of the class the subject belongs to, plus a unique

  7. Pixar Image Computer - Wikipedia

    en.wikipedia.org/wiki/Pixar_Image_Computer

    The Pixar Image Computer is a graphics computer originally developed by the Graphics Group, the computer division of Lucasfilm, which was later renamed Pixar. Aimed at commercial and scientific high-end visualization markets, such as medicine , geophysics and meteorology , the original machine was advanced for its time, but sold poorly.