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  2. Interceptor pattern - Wikipedia

    en.wikipedia.org/wiki/Interceptor_pattern

    Example of an interceptor. In the field of software development, an interceptor pattern is a software design pattern that is used when software systems or frameworks want to offer a way to change, or augment, their usual processing cycle. For example, a (simplified) typical processing sequence for a web-server is to receive a URI from the ...

  3. Intercepting filter pattern - Wikipedia

    en.wikipedia.org/wiki/Intercepting_filter_pattern

    Intercepting Filter is a JavaEE pattern which creates pluggable filters to process common services in a standard manner without requiring changes to core request processing code. The filters intercept incoming requests and outgoing responses, allowing preprocessing and post-processing, and these filters can be added or removed unobtrusively ...

  4. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    The indirection pattern supports low coupling and reuses potential between two elements by assigning the responsibility of mediation between them to an intermediate object. An example of this is the introduction of a controller component for mediation between data (model) and its representation (view) in the model-view-controller pattern.

  5. Mediator pattern - Wikipedia

    en.wikipedia.org/wiki/Mediator_pattern

    In the following example, a Mediator object controls the values of several Storage objects, forcing the user code to access the stored values through the mediator. When a storage object wants to emit an event indicating that its value has changed, it also goes back to the mediator object (via the method notifyObservers ) that controls the list ...

  6. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In a software design pattern view, lazy initialization is often used together with a factory method pattern. This combines three ideas: Using a factory method to create instances of a class (factory method pattern) Storing the instances in a map, and returning the same instance to each request for an instance with same parameters (multiton pattern)

  7. Security pattern - Wikipedia

    en.wikipedia.org/wiki/Security_pattern

    This is a set of security patterns evolved by Sun Java Center – Sun Microsystems engineers Ramesh Nagappan and Christopher Steel, which helps building end-to-end security into multi-tier Java EE enterprise applications, XML-based Web services, enabling identity management in Web applications including single sign-on authentication, multi-factor authentication, and enabling Identity ...

  8. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock. Locking occurs only if the locking criterion check indicates that locking is required.

  9. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    C# is a language in which the null object pattern can be properly implemented. This example shows animal objects that display sounds and a NullAnimal instance used in place of the C# null keyword. The null object provides consistent behaviour and prevents a runtime null reference exception that would occur if the C# null keyword were used instead.