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This is a comprehensive index of commercial role-playing video games, sorted chronologically by year.Information regarding date of release, developer, publisher, operating system, subgenre and notability is provided where available.
The player explores these games, most being exploration games developed from 2008 to 2011 [3] that were only half-created, and is encouraged by Wreden's narration to try to imagine what Coda's personality would be like based on the abstract and unconventional game spaces and ideas. [4] The Beginner's Guide is presented in generally ...
Adventure: A set of game sessions united by characters and by narrative sequence, setting or goal. [1] [2] Armor Class (or AC): The difficulty to hit a specified target, abstracted from its dodging capacity and armor. [3] [4] "This term was inherited from a naval battle game".
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
The game was re-released on the same platform with no or only minor changes. Port: The game first appeared on a different platform and a port was made. The game is like the original, with few or no differences. Remake: The game is an enhanced remake of an original, released on the same or different platform, with changes to graphics, sound and ...
The game was re-released on the same platform with no or only minor changes. Port: The game first appeared on a different platform and a port was made. The game is like the original, with few or no differences. Remake: The game is an enhanced remake of an original, released on the same or different platform, with changes to graphics, sound and ...
A role-playing game (RPG) is a type of game in which players assume the roles of characters and collaboratively create stories. This includes traditional, live-action (LARP) and computer-assisted (CARP) role-playing games. For their electronic counterparts, see role-playing video games.
The game was brought to White Wolf, Inc. by co-author Mark Rein-Hagen, who took the same approach in his game Vampire: The Masquerade (1991), a gothic horror themed game whose setting appealed to the growing goth subculture; the game was a success and spawned a number of spinoffs which were brought together as the World of Darkness.