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The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
ARM System-on-Chip Architecture is a book detailing the system on a chip ARM architecture, as a specific implementation of reduced instruction set computing. [1] It was written by Steve Furber , who co-designed the ARM processor with Sophie Wilson .
Minimal instruction set computer (MISC) is a central processing unit (CPU) architecture, usually in the form of a microprocessor, with a very small number of basic operations and corresponding opcodes, together forming an instruction set. Such sets are commonly stack-based rather than register-based to reduce the size of operand specifiers.
Uniform memory access (UMA) is a shared memory architecture used in parallel computers.All the processors in the UMA model share the physical memory uniformly. In an UMA architecture, access time to a memory location is independent of which processor makes the request or which memory chip contains the transferred data.
The SAP architecture serves as an example in Digital Computer Electronics for building and analyzing complex logical systems with digital electronics. Digital Computer Electronics successively develops three versions of this computer, designated as SAP-1, SAP-2, and SAP-3. Each of the last two build upon the immediate previous version by adding ...
Approaches to supercomputer architecture have taken dramatic turns since the earliest systems were introduced in the 1960s. Early supercomputer architectures pioneered by Seymour Cray relied on compact innovative designs and local parallelism to achieve superior computational peak performance. [ 1 ]
A cycle-accurate simulator is a computer program that simulates a microarchitecture on a cycle-by-cycle basis. In contrast an instruction set simulator simulates an instruction set architecture usually faster but not cycle-accurate to a specific implementation of this architecture; they are often used when emulating older hardware, where time precision is important for legacy reasons.