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  2. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  3. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  4. H2Overdrive - Wikipedia

    en.wikipedia.org/wiki/H2Overdrive

    H2Overdrive is a powerboat arcade racing game developed by Specular Interactive and released in 2009 by Raw Thrills. It is considered a spiritual successor to 1999's Hydro Thunder . The game was also released in China by UNIS.

  5. Category:Racing simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Racing_simulators

    Pages in category "Racing simulators" ... Racer (simulator) Racing Simulation 3; RARS; Red Zone (1992 video game) Redline (2006 video game) Rennsport; Revs (video game)

  6. Live for Speed - Wikipedia

    en.wikipedia.org/wiki/Live_for_Speed

    Live for Speed (LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen with its latest release in 2024. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars.

  7. Race Car Simulator - Wikipedia

    en.wikipedia.org/wiki/Race_Car_Simulator

    Race Car Simulator is a game in which an overhead view of the racetrack and a view from the driver's eye are both available, and the game includes the option to design race tracks. [ 1 ] Reception

  8. Formula One video games - Wikipedia

    en.wikipedia.org/wiki/Formula_One_video_games

    A notable place on PC simulation games is held by Papyrus' Grand Prix Legends, which depicted the 1967 Formula One season instead of the then-current season, like all other contemporaries. It recreates in a very accurate way the physics of the car and the feel of driving a real 1967 Formula One racer.

  9. RaceRoom - Wikipedia

    en.wikipedia.org/wiki/RaceRoom

    RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.