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  2. PlayStation Portable hardware - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Portable_hardware

    The PSP was designed by Shin'ichi Ogasawara (小笠原伸一) for the Sony Computer Entertainment subsidiary of Sony Corporation.Early models pre-installed with 1.xx firmware were made in Japan but in order to cut costs, Sony has farmed out PSP production to non-Japanese manufacturers, mainly in China for units pre-installed with firmware version 2.00 and above.

  3. Comparison of PlayStation consoles - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_PlayStation...

    Clock speed 800 MHz 911 MHz 660 MHz 2.23 GHz Ray tracing No Yes Memory 8 GB GDDR5: 1 GB DDR3: 16 GB GDDR6: Ports 1x AUX 2x Front USB 3.0. 1x HDMI 2.0a. 1x AUX 2x USB 3.1.

  4. PlayStation technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_technical...

    660 MB maximum storage capacity, double speed (CLV) CD-ROM drive; 2×, with a maximum data throughput of 300 KB/s (double speed), 150 KB/s (normal) [11] 32 KB data buffer [15] XA Mode 2 compliant; Audio CD play [11] CD-DA (CD-Digital Audio) Rated for 70,000 seek operations [16] Two control pads via connectors [11] Expandable with multitap ...

  5. PlayStation Portable - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Portable

    The PlayStation Portable [a] (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles.

  6. Eighth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Eighth_generation_of_video...

    Clock speed 1.24 GHz: 1.02 GHz: 1.60 GHz ... The device is backward-compatible with a subset of the PSP and PS One games digitally released on the PlayStation Network ...

  7. God of War (franchise) - Wikipedia

    en.wikipedia.org/wiki/God_of_War_(franchise)

    Originally designed for the PSP's restricted 222-megahertz (MHz) processor, [121] Ready at Dawn convinced Sony to increase the clock speed of the PSP to 333-MHz, which they did in a firmware upgrade. The faster processor allowed for more realistic blood effects, lighting effects, and shadows as well as improved enemy intelligence, but ...

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  9. God of War: Chains of Olympus - Wikipedia

    en.wikipedia.org/wiki/God_of_War:_Chains_of_Olympus

    Ready at Dawn repeatedly contacted Sony regarding increasing the clock speed of the PSP on account of the difference to the game and had developed a version of the game with higher speed. [18] Sony released a firmware upgrade that allowed games to use the full 333 MHz processor. The faster processor allowed for more realistic blood effects ...