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  2. Challenge-based learning - Wikipedia

    en.wikipedia.org/wiki/Challenge-Based_Learning

    Challenge-based learning (CBL) is a framework for learning while solving real-world Challenges.The framework is collaborative and hands-on, asking all participants (students, teachers, families, and community members) to identify Big Ideas, ask good questions, discover and solve Challenges, gain in-depth subject area knowledge, develop 21st-century skills, and share their thoughts with the world.

  3. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    The first is challenge-based learning/problem-based learning, the second is place-based education, and the third is activity-based learning. Challenge-based learning is "an engaging multidisciplinary approach to teaching and learning that encourages students to leverage the technology they use in their daily lives to solve real-world problems ...

  4. Challenge point framework - Wikipedia

    en.wikipedia.org/wiki/Challenge_Point_Framework

    The fundamental idea is that “motor tasks represent different challenges for performers of different abilities” (Guadagnoli and Lee 2004, p212). Any task will present the individual with a certain degree of challenge. However, the learning potential from this task difficulty level will differ based on the: skill level of the performer

  5. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Evaluation of the effects of PBL learning in comparison to traditional instructional learning have proved to be a challenge. Various factors can influence the implementation of PBL: extent of PBL incorporation into curriculum, group dynamics, nature of problems used, facilitator influence on group, and the motivation of the learners.

  6. Competition-based learning - Wikipedia

    en.wikipedia.org/wiki/Competition-based_learning

    Competition-based learning (CBL) is a student-centered pedagogy that combines project-based learning and competitions. [1] This can sometimes be referred to as game-based learning as well, which is different than gamification. [citation needed] CBL also utilizes team-based learning (or Active Collaborative Learning, ACL) and problem-based ...

  7. Authentic learning - Wikipedia

    en.wikipedia.org/wiki/Authentic_Learning

    Simulation-Based Learning: Students engage in simulations and role-playing in order to be put in situations where the student has to actively participate in the decision making of a project. This helps in "developing valuable communication, collaboration, and leadership skills that would help the student succeed as a professional in the field ...

  8. AI offers a rare look inside the minds of CEOs—and can tell ...

    www.aol.com/finance/ai-offers-rare-look-inside...

    Researchers debuted a new measure of identifying CEO depression by using AI learning models to analyze vocal features from earnings call recordings. This research has helped identify factors that ...

  9. Differentiated instruction - Wikipedia

    en.wikipedia.org/wiki/Differentiated_instruction

    Differentiated instruction and assessment, also known as differentiated learning or, in education, simply, differentiation, is a framework or philosophy for effective teaching that involves providing all students within their diverse classroom community of learners a range of different avenues for understanding new information (often in the same classroom) in terms of: acquiring content ...