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  2. The Kingdoms of Kalamar - Wikipedia

    en.wikipedia.org/wiki/The_Kingdoms_of_Kalamar

    Their first project was The Kingdoms of Kalamar, an unlicensed fantasy world created without permission of TSR. Kalamar specifically did not mention AD&D , and was advertised as a generic setting that could be adapted to any role-playing game system but was designed to be compatible with the second edition of AD&D .

  3. Worldbuilding - Wikipedia

    en.wikipedia.org/wiki/Worldbuilding

    Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]

  4. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  5. World Builder - Wikipedia

    en.wikipedia.org/wiki/World_Builder

    World Builder is a game creation system for point-and-click text-and-graphics adventure games. [1] It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984. On August 7, 1995, developer William C. Appleton released World Builder as freeware.

  6. World Builder's Guidebook - Wikipedia

    en.wikipedia.org/wiki/World_Builder's_Guidebook

    World Builder's Guidebook is a supplement that explores different ways to design a game world to help the Dungeon Master create a unique fictional universe (aka a fantasy setting) from scratch. The end of the book contains various blank maps, including grids to draw a whole planet in overview as well as smaller separate regions and individual ...

  7. Civilization IV - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV

    The World Builder allows a player to either design a map from scratch or edit a preloaded template map as a starting point for a new game. The player can modify the map by placing and modifying any number of rivers, landmasses, mountains, resources, units, and cities, as well as their attributes such as Culture generation.

  8. List of Savage Worlds books - Wikipedia

    en.wikipedia.org/wiki/List_of_Savage_Worlds_books

    Fantasy World Builder Toolkit (2005) Fantasy Character Generator Toolkit (2005) Science Fiction Bestiary Toolkit (2005) Science Fiction Gear Toolkit (2006) Science Fiction World Builder Toolkit (2006) Pulp Gear Toolkit (2006) Pulp GM's Toolkit (2006) Horror Bestiary Toolkit (2006) Horror Companion (2011) Horror GM's Toolkit (2007) Fantasy ...

  9. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.