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  2. 1 in 60 rule - Wikipedia

    en.wikipedia.org/wiki/1_in_60_rule

    2 x 60 x π = 376.99 NM. 376.99 divided by 360° produces: 376.99/360 = 1.047 NM (off by 4.7%) This rule is therefore very good approximation. As a coincidence, 1 NM is about 6,000 feet (6,076.1 feet) so we can use the 60:1 rule for this too. For a 1 degree shift at 1 NM, there are about 100 feet of offset.

  3. Bent's rule - Wikipedia

    en.wikipedia.org/wiki/Bent's_rule

    Bent's rule addresses disparities between the observed and idealized geometries. [3] According to Bent's rule, a central atom bonded to multiple groups will rehybridize so that orbitals with more s character are directed towards electropositive groups, and orbitals with more p character will be directed towards groups that are more electronegative.

  4. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The following three basic rotation matrices rotate vectors by an angle θ about the x-, y-, or z-axis, in three dimensions, using the right-hand rule—which codifies their alternating signs. Notice that the right-hand rule only works when multiplying . (The same matrices can also represent a clockwise rotation of the axes.

  5. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    The orientation is usually chosen so that the 90-degree angle from the first axis to the second axis looks counter-clockwise when seen from the point (0, 0, 1); a convention that is commonly called the right-hand rule. The coordinate surfaces of the Cartesian coordinates (x, y, z). The z-axis is vertical and the x-axis is highlighted in green.

  6. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    In green, the point with radial coordinate 3 and angular coordinate 60 degrees or (3, 60°). In blue, the point (4, 210°). In mathematics, the polar coordinate system specifies a given point in a plane by using a distance and an angle as its two coordinates. These are the point's distance from a reference point called the pole, and

  7. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.

  8. AOL Mail

    mail.aol.com/d?reason=invalid_cred

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    The standard "physics convention" 3-tuple set (,,) conflicts with the usual notation for two-dimensional polar coordinates and three-dimensional cylindrical coordinates, where θ is often used for the azimuth. [3] Angles are typically measured in degrees (°) or in radians (rad), where 360° = 2 π rad. The use of degrees is most common in ...