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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  3. Unit testing - Wikipedia

    en.wikipedia.org/wiki/Unit_testing

    Unit is defined as a single behaviour exhibited by the system under test (SUT), usually corresponding to a requirement [definition needed].While it may imply that it is a function or a module (in procedural programming) or a method or a class (in object-oriented programming) it does not mean functions/methods, modules or classes always correspond to units.

  4. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud. The cards are revealed, and the estimates are then discussed.

  5. Capability Maturity Model Integration - Wikipedia

    en.wikipedia.org/wiki/Capability_Maturity_Model...

    Each PA is composed of a "core" [i.e. a generic and terminology-free description] and "context-specific" [ i.e. description from the perspective of Agile/ Scrum, development, services, etc.] section. Since all practices are now compulsory to comply, "Expected" section has been removed.

  6. MoSCoW method - Wikipedia

    en.wikipedia.org/wiki/MoSCoW_method

    The MoSCoW method is a prioritization technique used in management, business analysis, project management, and software development to reach a common understanding with stakeholders on the importance they place on the delivery of each requirement; it is also known as MoSCoW prioritization or MoSCoW analysis.

  7. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    Test-driven development (TDD) is a way of writing code that involves writing an automated unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case.

  8. Jeff Sutherland - Wikipedia

    en.wikipedia.org/wiki/Jeff_Sutherland

    Scrum involves a cross-functional team creating a list to work on. [11] The team consists of three specific roles, the Product Owner, the Developers and the Scrum Master. [12] The team then works through three phases: a pre-sprint planning, the sprint and then a post-sprint meeting. [14] The group has daily meetings and keeps a Product Backlog ...

  9. Vertical slice - Wikipedia

    en.wikipedia.org/wiki/Vertical_slice

    Vertical Slicing Training Deck by Ben Clay (Enterprise Scaled Scrum 2009) Built to Thrive by Jay van Zyl; Horizontal and Vertical User Stories - Slicing the Cake by Ned Kremic; INVEST IN GOOD STORIES, AND SMART TASKS by Bill Wake; 6 Brilliant Ways to Slice User Stories by Dominic Krimmer; User Stories 2.0 by Jeff Sutherland