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Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, [2] [3] even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
PixelJunk Monsters is a tower defense video game developed by Q-Games for the PlayStation 3.The second game in the PixelJunk series, it was originally released in Japan on December 6, 2007 and worldwide by Sony Computer Entertainment on the PlayStation Store on January 24, 2008. [1]
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Monday Night Combat is a class-based third-person shooter game in which two teams are pitted against each other in a fictional combat setting similar to that of a tower defense title. The competitors on each team are clones, and the goal is to destroy the other team's Moneyball, a stationary objective which houses the team's money, while ...
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To resolve combat, the attacker's attack rating and the defender's defense rating are calculated into a simple ratio; the result is rounded off in the defender's favor. One dice cube is rolled. The "Combat Results Table" provides the effect based on which number is rolled; the results can range from "no effect" to partial damage, or another ...
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