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This idea would evolve into The Sims, which was based on Wright's firsthand experience rebuilding and furnishing his home. [16] The game was originally conceived of as an architectural design game called Home Tactics, though Wright's idea changed when someone suggested the home should be rated on the quality-of-life experience by virtual ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
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The Sims: Livin' Large (released in Europe as The Sims: Livin' It Up) a 2000 expansion to The Sims developed by Maxis and published by Electronic Arts. The first of several expansions to The Sims, Livin' Large introduces several new objects and architecture features, new characters and careers. The expansion was designed with a more humorous ...
Numerous art gallery simulations (called "sims") abound in Second Life. Among the more popular galleries are the Sisse Singhs Art Gallery, the Windlight art Gallery and the Horus Art Gallery. Among the most notable of these was the art gallery sim Cetus Gallery District, the world's first virtual online urban arts district.
The Sims 3: Ambitions is the second expansion pack for The Sims 3, released in North America on June 1, 2010. Ambitions introduces new professions that can be actively controlled by the player, unlike the careers in the base game. [34] A variety of new skills are also added alongside the ability to register as self employed for skills. [34]