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  2. List of software development philosophies - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...

  3. John Ousterhout - Wikipedia

    en.wikipedia.org/wiki/John_Ousterhout

    John Kenneth Ousterhout (/ ˈ oʊ s t ər h aʊ t /, born October 15, 1954) is an American computer scientist.He is a professor of computer science at Stanford University.He founded Electric Cloud with John Graham-Cumming.

  4. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  5. Release early, release often - Wikipedia

    en.wikipedia.org/wiki/Release_early,_release_often

    Release early, release often (also known as ship early, ship often, or time-based releases, and sometimes abbreviated RERO) is a software development philosophy that emphasizes the importance of early and frequent releases in creating a tight feedback loop between developers and testers or users, contrary to a feature-based release strategy.

  6. Conway's law - Wikipedia

    en.wikipedia.org/wiki/Conway's_law

    The organization of the software and the organization of the software team will be congruent, he said. Summarizing an example in Conway's paper, Raymond wrote: If you have four groups working on a compiler, you'll get a 4-pass compiler. [4] [5] Raymond further presents Tom Cheatham's amendment of Conway's Law, stated as:

  7. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  8. Category:Software development philosophies - Wikipedia

    en.wikipedia.org/wiki/Category:Software...

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  9. Convention over configuration - Wikipedia

    en.wikipedia.org/wiki/Convention_over_configuration

    Convention over configuration (also known as coding by convention) is a software design paradigm used by software frameworks that attempts to decrease the number of decisions that a developer using the framework is required to make without necessarily losing flexibility and don't repeat yourself (DRY) principles. [1]