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Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .
In 1998, Nintendo introduced the Game Boy Color as the successor to the original Game Boy. [38] It features a color screen and an 8-bit processor and a custom Zilog Z80 central processing unit. [39] It features full compatibility with all previously released Game Boy games, and can apply preset color filters over them to replace their grayscale ...
The original Game Boy motherboard (annotated version) The Game Boy uses a custom system on a chip (SoC), to house most of the components, named the DMG-CPU by Nintendo and the LR35902 by its manufacturer, the Sharp Corporation. [24] Within the DMG-CPU, the main processor is a Sharp SM83, [25] a hybrid of the Intel 8080 and Zilog Z80 processors.
The Super Game Boy is a plug-in cartridge for the Super NES that allows Game Boy and black cartridge Game Boy Color games to be played on a television screen. It was released in 1994. It was released in 1994.
The Game Boy Micro features a removable, decorative housing called a faceplate. Designs with special faceplates were sold as a customization feature. Faceplates for the Micro are made using in-mould decoration. [10] The Game Boy Micro cannot play original Game Boy and Game Boy Color games due to design changes. While the 8-bit Sharp SM83 ...
Other handheld consoles released during the fourth generation included the TurboExpress, a handheld version of the TurboGrafx-16 released by NEC in 1990, and the Game Boy Pocket, an improved model of the Game Boy released about two years before the debut of the Game Boy Color. While the TurboExpress was another early pioneer of color handheld ...