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J. R. R. Tolkien's design for his son Christopher's contour map on graph paper with handwritten annotations, of parts of Gondor and Mordor and the route taken by the Hobbits with the One Ring, and dates along that route, for an enlarged map in The Return of the King [5] Detail of finished contour map by Christopher Tolkien, drawn from his father's graph paper design.
It provides many maps at different levels of detail, from whole lands to cities and individual buildings, and of major events like the Battle of the Pelennor Fields. The maps are grouped by period, namely the First, Second, and Third Ages of Middle-earth, with chapters on The Hobbit and The Lord of the Rings. A final chapter looks at geographic ...
All maps of Middle-earth derive ultimately from J. R. R. Tolkien's own working maps, which he constantly annotated over the years, whether in English or in Elvish. He was unable to find the time to bring them into a presentable state in time for the publication of The Lord of the Rings. [2] [3] The task was delegated to his son Christopher. [3]
The geologist Alex Acks, writing on Tor.com, outlines mismatches between Tolkien's maps and the processes of plate tectonics which shape the Earth's continents and mountain ranges. Acks comments that no natural process creates right-angle junctions in mountain ranges, such as are seen around Mordor and at both ends of the Misty Mountains on ...
Revised and corrected edition. Breton maps, runes, and captions by Michael Everson. Contains both maps with place-names in Breton; the runes are translated into Breton. Includes all of Tolkien's illustrations with Breton captions. On the cup in the illustration "Conversations with Smaug" ('Kaozeadenn gant Smaog') the text in Tengwar and ...
The following outline is provided as an overview of and topical guide to the real-world history and notable fictional elements of J. R. R. Tolkien's fantasy universe.It covers materials created by Tolkien; the works on his unpublished manuscripts, by his son Christopher Tolkien; and films, games and other media created by other people.
Patterson writes that Strachey's maps "with their charming directness and laconic simplicity, come very close to the spirit of Tolkien's own line drawings, and form a genuine visual parallel to his novels". [2] Ian Lace, reviewing the book for MusicWeb, called the book a remarkable piece of useful Middle-earth/Hobbit scholarship.
The Tolkien scholar Mike Foster writes in a long review in Mythlore, describing the contents of each chapter, that "Tolkien scholarship is much the richer" for the book. Its "prodigal detail" includes drawings never previously published, maps, and paintings that exploit the book's large (8"×10") format as well as Garth's well-researched text ...