When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. File:Prisoner's Dilemma embezzlement scenario.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Prisoner's_Dilemma...

    For more free game theory infographics plus a guide to using these images, please visit the EGIP Wikimedia Gallery or the EGIP main page. There is also a matrix "example" graphic that was designed to work in conjunction with this PDF. Please attribute this work as follows: "Image by Chris Jensen and Greg Riestenberg".

  3. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    A game modeled after the iterated prisoner's dilemma is a central focus of the 2012 video game Zero Escape: Virtue's Last Reward and a minor part in its 2016 sequel Zero Escape: Zero Time Dilemma. In The Mysterious Benedict Society and the Prisoner's Dilemma by Trenton Lee Stewart , the main characters start by playing a version of the game and ...

  4. Merrill M. Flood - Wikipedia

    en.wikipedia.org/wiki/Merrill_M._Flood

    Merrill Meeks Flood (1908 – 1991 [1]) was an American mathematician, notable for developing, with Melvin Dresher, the basis of the game theoretical Prisoner's dilemma model of cooperation and conflict while being at RAND in 1950 (Albert W. Tucker gave the game its prison-sentence interpretation, and thus the name by which it is known today).

  5. Evolutionary game theory - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_game_theory

    Example 1: The straightforward single round prisoner's dilemma game. The classic prisoner's dilemma game payoffs gives a player a maximum payoff if they defect and their partner co-operates (this choice is known as temptation). If, however, the player co-operates and their partner defects, they get the worst possible result (the suckers payoff).

  6. Optional prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Optional_prisoner's_dilemma

    The optional prisoner's dilemma (OPD) game models a situation of conflict involving two players in game theory. It can be seen as an extension of the standard prisoner's dilemma game, where players have the option to "reject the deal", that is, to abstain from playing the game. [ 1 ]

  7. Quantum game theory - Wikipedia

    en.wikipedia.org/wiki/Quantum_game_theory

    A popular example of such a game is the prisoners' dilemma, where each of the convicts can either cooperate or defect: withholding knowledge or revealing that the other committed the crime. In the quantum version of the game, the bit is replaced by the qubit, which is a quantum superposition of two or more base states.

  8. Tit for tat - Wikipedia

    en.wikipedia.org/wiki/Tit_for_tat

    Tit-for-tat has been very successfully used as a strategy for the iterated prisoner's dilemma. The strategy was first introduced by Anatol Rapoport in Robert Axelrod's two tournaments, [3] held around 1980. Notably, it was (on both occasions) both the simplest strategy and the most successful in direct competition.

  9. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.