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Print/export Download as PDF; Printable version; In other projects ... The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf ...
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.
Barter comments that "This material is not essential to play the game, but it brings more life and colour to the most intriguing of the tribes. You, a human, will play the role of a wolf who lives to slaughter humans in revenge for their slaughter of wolves, and see your own species from a different perspective.
Berin Kinsman reviewed Book of the Wyrm in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "This is an excellent sourcebook, but as much as I think the Wyrm makes a challenging villain, I've also found it to be one of the more contrived elements of the game.
Freak Legion is a 112-page book that was created for White Wolf's "Black Dog Game Factory" label, which produced content labelled for mature audiences due to explicit descriptions of death, disfiguring illness, and violence.
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Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. [1] It was created in 2019 by T.C. Sottek, executive editor at The Verge . [ 2 ] It was published by Sottek's indie publishing company , the Adventure Guild, after a Kickstarter campaign raised $153,614. [ 3 ]
Long before "Twilight" put Jacob on the map, werewolves have been the subject of countless movies, books and monster tales.. In fact, much like ghosts, witches and vampires, the werewolf has been ...