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The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .
The C++ mapping requires the programmer to learn datatypes that predate the C++ Standard Template Library (STL). By contrast, the C++11 mapping is easier to use, but requires heavy use of the STL. Since the C language is not object-oriented, the IDL to C mapping requires a C programmer to manually emulate object-oriented features.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
To C, C++ added support for object-oriented programming, exception handling, lifetime-based resource management (Resource Acquisition Is Initialization (RAII)), generic programming, template metaprogramming, and the C++ Standard Library which includes generic containers and algorithms (the Standard Template Library or STL), and many other ...
For example, Java defines a string literal as an instance of the java.lang.String class. Smalltalk defines an anonymous function expression (a "block") as an instance of its library's BlockContext class. Scheme does not specify which portions must be implemented as core language vs. standard library.
STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.
class name definition «inheriting from parentclass». «interfaces: interfaces.» method_and_field_declarations endclass. class name implementation. method_implementations endclass. interface name . members endinterface.
The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.