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Java concurrency. The Java programming language and the Java virtual machine (JVM) is designed to support concurrent programming. All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program.
ConcurrentSkipListMap. For ordered access as defined by the java.util.NavigableMap interface, java.util.concurrent.ConcurrentSkipListMap was added in Java 1.6, [1] and implements java.util.concurrent.ConcurrentMap and also java.util.concurrent.ConcurrentNavigableMap. It is a Skip list which uses Lock-free techniques to make a tree.
Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks, as well as optimizations to maximize ...
Java synchronized blocks, in addition to enabling mutual exclusion and memory consistency, enable signaling—i.e. sending events from threads which have acquired the lock and are executing the code block to those which are waiting for the lock within the block. Java synchronized sections, therefore, combine the functionality of both mutexes ...
Lock (computer science) In computer science, a lock or mutex (from mutual exclusion) is a synchronization primitive that prevents state from being modified or accessed by multiple threads of execution at once. Locks enforce mutual exclusion concurrency control policies, and with a variety of possible methods there exist multiple unique ...
Read-copy-update. In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables). [1]
Readers–writers problem. In computer science, the readers–writers problems are examples of a common computing problem in concurrency. [1] There are at least three variations of the problems, which deal with situations in which many concurrent threads of execution try to access the same shared resource at one time.
Readers–writer lock. In computer science, a readers–writer (single-writer lock, [1] a multi-reader lock, [2] a push lock, [3] or an MRSW lock) is a synchronization primitive that solves one of the readers–writers problems. An RW lock allows concurrent access for read-only operations, whereas write operations require exclusive access.