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Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.
Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]
In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
KingsIsle Entertainment was founded in January 2005 by Elie Akilian. [1] Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, [2] and started hiring former employees of id Software and Ubisoft to work on what would become Wizard101. [1]
This powerful enchanted black blade is a member of a demon race that takes on the form of a sword, and as such is an agent of Chaos. Stormbringer's edge is capable of cutting through virtually any material not protected by potent sorcery, and it can drink the soul from (and thereby kill) any unprotected living creature upon delivering any wound, even a scratch.
Book of Thoth, a legendary book containing powerful spells and knowledge supposed to have been written by the god Thoth, said to have been buried with the Prince Neferkaptah in Coptos. (Egyptian mythology) Jade Books in Heaven, described in several Daoist cosmographies as existent primordially in the various divine Heavens. These Jade Books are ...
Firebringer is a comedy musical with music and lyrics by Meredith Stepien and Mark Swiderski and a book by Matt Lang, Nick Lang, and Brian Holden with additional writing by Stepien. [1]
The purpose of pain compliance is to direct the actions of the subject, and to this end, the pain is lessened or removed when compliance is achieved. This provides incentive to the subject to carry out the action required. [1] The stimulus can be manual through brute force and placing pressure on pain-sensitive areas on the body.