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  2. DSatur - Wikipedia

    en.wikipedia.org/wiki/DSatur

    DSatur is a graph colouring algorithm put forward by Daniel Brélaz in 1979. [1] Similarly to the greedy colouring algorithm, DSatur colours the vertices of a graph one after another, adding a previously unused colour when needed.

  3. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    Graph coloring enjoys many practical applications as well as theoretical challenges. Beside the classical types of problems, different limitations can also be set on the graph, or on the way a color is assigned, or even on the color itself. It has even reached popularity with the general public in the form of the popular number puzzle Sudoku ...

  4. MaxCliqueDyn algorithm - Wikipedia

    en.wikipedia.org/wiki/MaxCliqueDyn_algorithm

    MaxClique uses an approximate coloring algorithm [2] to obtain set of color classes C.In the approximate coloring algorithm, vertices are colored one by one in the same order as they appear in a set of candidate vertices R, so that if the next vertex p is non-adjacent to all vertices in the same color class, it is added to this class, and if p is adjacent to at least one vertex in every one of ...

  5. Greedy coloring - Wikipedia

    en.wikipedia.org/wiki/Greedy_coloring

    In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring [1] is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but ...

  6. Chaitin's algorithm - Wikipedia

    en.wikipedia.org/wiki/Chaitin's_algorithm

    Chaitin's algorithm is a bottom-up, graph coloring register allocation algorithm that uses cost/degree as its spill metric. It is named after its designer, Gregory Chaitin . Chaitin's algorithm was the first register allocation algorithm that made use of coloring of the interference graph for both register allocations and spilling.

  7. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution.

  8. Erdős–Faber–Lovász conjecture - Wikipedia

    en.wikipedia.org/wiki/Erdős–Faber–Lovász...

    In graph theory, the Erdős–Faber–Lovász conjecture is a problem about graph coloring, named after Paul Erdős, Vance Faber, and László Lovász, who formulated it in 1972. [1] It says: If k complete graphs , each having exactly k vertices, have the property that every pair of complete graphs has at most one shared vertex, then the union ...

  9. Recursive largest first algorithm - Wikipedia

    en.wikipedia.org/wiki/Recursive_largest_first...

    The Recursive Largest First (RLF) algorithm is a heuristic for the NP-hard graph coloring problem.It was originally proposed by Frank Leighton in 1979. [1]The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time.