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The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.
GeForce GTX 555 May 14, 2011 GF114 1950 332 736 1472 3828 6 288:48:24 1 91.9 128+64 [e] 17.6 35.3 847.9 Unknown 150 OEM GeForce GTX 560 SE February 20, 2012 [68] GF114-200-KB-A1 [f] Unknown GeForce GTX 560 May 17, 2011 GF114-325-A1 [f] 810 1620 4008 7 336:56:32 1 2 128.1 256 25.92 45.36 1088.6 Unknown $199 GeForce GTX 560 Ti January 25, 2011
The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]
The first products were the GeForce GTX 260 and the more expensive GeForce GTX 280. [15] The GeForce 310 was released on November 27, 2009, which is a rebrand of GeForce 210. [16] [17] The 300 series cards are rebranded DirectX 10.1 compatible GPUs from the 200 series, which were not available for individual purchase.
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
The model features the M2N61-AX OEM motherboard made by ASUS [11] and uses nVidia GeForce 6150 integrated graphics with the nForce 430i chipset, and has two PCI slots, one PCI-e X1 and one PCI-e X16 1.0a slot. Due to the arrangement of the expansion slots, however, use of a double height video card renders the PCI-e X1 slot useless.