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Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
In physics, Hooke's law is an empirical law which states that the force (F) needed to extend or compress a spring by some distance (x) scales linearly with respect to that distance—that is, F s = kx, where k is a constant factor characteristic of the spring (i.e., its stiffness), and x is small compared to the total possible deformation of the spring.
In physics, and more specifically in Hamiltonian mechanics, a generating function is, loosely, a function whose partial derivatives generate the differential equations that determine a system's dynamics.
In physics, particularly in quantum field theory, configurations of a physical system that satisfy classical equations of motion are called on the mass shell (on shell); while those that do not are called off the mass shell (off shell).
In physics, Hooke inferred that gravity obeys an inverse square law and arguably was the first to hypothesise such a relation in planetary motion, [19] [20] a principle Isaac Newton furthered and formalised in Newton's law of universal gravitation. [21]
A branch of physics that studies atoms as isolated systems of electrons and an atomic nucleus. Compare nuclear physics. atomic structure atomic weight (A) The sum total of protons (or electrons) and neutrons within an atom. audio frequency A periodic vibration whose frequency is in the band audible to the average human, the human hearing range.
3. Between two groups, may mean that the second one is a proper subgroup of the first one. ≤ 1. Means "less than or equal to". That is, whatever A and B are, A ≤ B is equivalent to A < B or A = B. 2. Between two groups, may mean that the first one is a subgroup of the second one. ≥ 1. Means "greater than or equal to".
In physics, action is a scalar quantity that describes how the balance of kinetic versus potential energy of a physical system changes with trajectory. Action is significant because it is an input to the principle of stationary action, an approach to classical mechanics that is simpler for multiple objects. [1]