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  2. Recall of facts - Wikipedia

    en.wikipedia.org/wiki/Recall_of_facts

    In North America, the 1989 NCTM math Standards called for decreased emphasis (but not elimination) of memorization of facts. The revised 2000 Standards and the 2006 Focal Points made it clear that students should still memorize basic addition and multiplication facts. [1] Newer editions of textbooks such as Everyday Mathematics stress that

  3. Munchers - Wikipedia

    en.wikipedia.org/wiki/Munchers

    Munchers is a series of educational video games produced by the Minnesota Educational Computing Consortium (MECC) for several operating systems. The series was popular among American schoolchildren in the 1980s and 1990s and were the recipients of several awards. The two original games in the series were Number Munchers and Word Munchers.

  4. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Multiplication table from 1 to 10 drawn to scale with the upper-right half labeled with prime factorisations. In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system.

  5. How teachers are using Taylor Swift's music to make 'learning ...

    www.aol.com/entertainment/teachers-using-taylor...

    When that video raked up hundreds of thousands of views in a matter of days, it inspired him to reimagine other ways to teach math, including using the tune to Swift's "Anti-Hero" to help students ...

  6. Rote learning - Wikipedia

    en.wikipedia.org/wiki/Rote_learning

    Rote learning is widely used in the mastery of foundational knowledge.Examples of school topics where rote learning is frequently used include phonics in reading, the periodic table in chemistry, multiplication tables in mathematics, anatomy in medicine, cases or statutes in law, basic formulae in any science, etc.

  7. Basic Math (video game) - Wikipedia

    en.wikipedia.org/wiki/Basic_Math_(video_game)

    Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the ...

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