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  2. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [ 1 ] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  3. Special Operations Craft – Riverine - Wikipedia

    en.wikipedia.org/wiki/Special_Operations_Craft...

    Ballistic protection (up to .7.62mm x 39mm ball) for the engines, helmsman and gunners Special Operations Craft – Riverine is a boat used by the United States Navy to perform short-range insertion and extraction of special operations forces in river and near-shore environments.

  4. Training (civil) - Wikipedia

    en.wikipedia.org/wiki/Training_(civil)

    Training or entrance training refers to coastal structures built to constrain a river discharging across a littoral coast so that it discharges only where desired. Untrained entrances on sandy coasts tend to move widely and violently to discharge into the ocean, often upsetting those enjoying land nearby.

  5. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    DLSS 3.5 adds Ray Reconstruction, replacing multiple denoising algorithms with a single AI model trained on five times more data than DLSS 3. Ray Reconstruction is available on all RTX GPUs and first targeted games with path tracing (aka "full ray tracing"), including Cyberpunk 2077's Phantom Liberty DLC, Portal with RTX, and Alan Wake 2. [19] [18]

  6. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    [7] [8] Since the majority of screens used for gaming nowadays are widescreen, [9] this scaling method is usually preferred as wider aspect ratios do not suffer from reduced FOV with it. This becomes especially important in more "exotic" setups like ultra-wide monitor or triple-monitor gaming.

  7. 480p - Wikipedia

    en.wikipedia.org/wiki/480p

    480p is the shorthand name for a family of video display resolutions.The p stands for progressive scan, i.e. non-interlaced.The 480 denotes a vertical resolution of 480 pixels, usually with a horizontal resolution of 640 pixels and 4:3 aspect ratio (480 × 4 ⁄ 3 = 640) or a horizontal resolution of 854 (848 should be used for mod16 compatibility) [1] pixels for an approximate 16:9 aspect ...

  8. Armor (hydrology) - Wikipedia

    en.wikipedia.org/wiki/Armor_(hydrology)

    Armour of basalt blocks. In hydrology and geography, armor is the association of surface pebbles, rocks or boulders with stream beds or beaches.Most commonly hydrological armor occurs naturally; however, a man-made form is usually called riprap, when shorelines or stream banks are fortified for erosion protection with large boulders or sizable manufactured concrete objects.

  9. Rosgen Stream Classification - Wikipedia

    en.wikipedia.org/wiki/Rosgen_Stream_Classification

    The specific objectives of this stream classification system are as follows: 1) predict a rivers behavior from its appearance; 2) develop specific hydrologic and sediment relationships for a given stream type and its state; 3) provide mechanisms to extrapolate site-specific data to stream reaches having similar characteristics; and 4) provide a ...