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A push-button (also spelled pushbutton) or simply button is a simple switch mechanism to control some aspect of a machine or a process. Buttons are typically made out of hard material, usually plastic or metal. [1] The surface is usually flat or shaped to accommodate the human finger or hand, so as to be easily depressed or pushed.
It can edit and format text in cells, calculate formulas, search within the spreadsheet, sort rows and columns, freeze panes, filter the columns, add comments, and create charts. It cannot add columns or rows except at the edge of the document, rearrange columns or rows, delete rows or columns, or add spreadsheet tabs.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
A push-button telephone is a telephone that has buttons or keys for dialing a telephone number, in contrast to a rotary dial used in earlier telephones.. Western Electric experimented as early as 1941 with methods of using mechanically activated reeds to produce two tones for each of the ten digits and by the late 1940s such technology was field-tested in a No. 5 Crossbar switching system in ...
"Button, Button" is the second segment of the 20th episode of the first season of the revival of the television series The Twilight Zone. The segment is based on the 1970 short story of the same name by Richard Matheson ; the same short story forms the basis of the 2009 film The Box .
A significant advantage of PTT is the ability for a single person to reach an active talk group with a single button press; users don't need to make several telephone calls to coordinate with a group. Push-to-talk cellular calls similarly provide half-duplex communications – while one person transmits, the other(s) receive. This combines the ...
In programming language theory, call-by-push-value (CBPV) is an intermediate language that embeds the call-by-value (CBV) and call-by-name (CBN) evaluation strategies. CBPV is structured as a polarized λ-calculus with two main types, "values" (+) and "computations" (-). [ 1 ]
Push-pin was an English child's game played from the 16th until the 19th centuries. It is also known as "put-pin", and it is similar to Scottish games called "Hattie" and "Pop the Bonnet". [ 1 ] In philosophy it has been used as an example of a relatively worthless form of amusement.