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Majyūō [a] is a 1995 Japanese platform game published by KSS for the Super Famicom. The story is that of a man named Abel who must rescue his wife and child from hell. [2] It is a 2D side scrolling game. [3] [4] Defeating bosses allows the player to transform into various demons. [5] [6] In 2024, there was an announcement of a new release ...
Operation Logic Bomb: The Ultimate Search & Destroy, known in Japan as Ikari no Yōsai (怒りの要塞, "The Fortress of Fury") is a 1993 overhead action video game developed and published by Jaleco for the Super NES/Famicom. It was first released in Japan on April 23, 1993, and later in North America in September 1993.
The telephone line connectors on the bottom of the modem The controller included with the modem. The Famicom Modem began mass production in September 1988. The accompanying proprietary online service called the Famicom Network System was soon launched the same year alongside Nippon Telegraph and Telephone's new DDX-TP telephone gateway for its existing packet switched network.
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the Super Famicom (SFC).
Ganbare Goemon 2: Kiteretsu Shōgun McGuiness (がんばれゴエモン2 奇天烈将軍マッギネス? lit. "Let's Go! Goemon 2: Very Strange General McGuiness") is an action-adventure game by Konami, which was released for the Super Famicom in 1993.
Super Famicom version screenshot. Umihara Kawase is a 2D side-scrolling platformer where the player controls the titular character, Kawase Umihara. [c] The player navigates "fields", the game's levels, and completes it by entering one of its available exits.
Hammerin' Harry, known in Japan as Daiku no Gen-san (大工の源さん, Carpenter Gen), is a series of platforming video games developed and published by Irem in 1990. The titles were developed and published for the arcades, Famicom, Game Boy, Super Famicom and Sony PSP platforms.
Otogirisō was released for the Super Famicom on March 7, 1992. [6] [16] It became the first game published by Chunsoft themselves, having relied on companies such as Enix previously. [14] The game was described as selling "quite high" in Japan by Rik Haynes of Super Play, Nakamura said the game initially shifted about 120,000 units. Nakamura ...