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  2. The Simpsons: Cartoon Studio - Wikipedia

    en.wikipedia.org/wiki/The_Simpsons:_Cartoon_Studio

    The Simpsons: Cartoon Studio is a filmmaking game and computer program based on the animated television series The Simpsons that was released for PC and Mac computers in 1996 by Fox Interactive. It allows users to create their own Simpsons cartoons, using characters, sounds, music, and

  3. Tiny Toon Adventures: Cartoon Workshop - Wikipedia

    en.wikipedia.org/wiki/Tiny_Toon_Adventures:...

    The game allows the player to make a cartoon by writing the scenario, selecting music and sound, designing the set, and directing the actions taken by the in-game characters. Up to two characters can be featured on screen at once, with Buster, Babs, Plucky, Furrball, Calamity, and Little Beeper available for selection. The characters can be set ...

  4. Cartoon Network launches Adventure Time Game Creator - AOL

    www.aol.com/news/2013-07-15-cartoon-network...

    We've already seen the insanely popular Cartoon Network show spawn off a number of video game titles, from smartphone and tablet action games, to a Legend of Zelda-inspired 3DS adventure, to even a

  5. Choose Your Own Adventure - Wikipedia

    en.wikipedia.org/wiki/Choose_Your_Own_Adventure

    By the 1990s, the series faced competition from computer games and was in a decline. The series was discontinued in 1999, but was relaunched by a new company, Chooseco, in 2003. [10] In June 2018, Z-Man Games issued a licensed co-operative board game called Choose Your Own Adventure: House of Danger inspired by R. A. Montgomery's book in the ...

  6. FlipaClip - Wikipedia

    en.wikipedia.org/wiki/FlipaClip

    FlipaClip is a 2D animation software application. FlipaClip was mainly developed by the three Meson brothers of Miami-based company Visual Blasters.It was initially made available for Android in 2012 before being released for iOS, Windows, macOS and ChromeOS.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. [141] [142] The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of ...