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  2. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    [52] [53] While Python 2.7 and older versions are officially unsupported, a different unofficial Python implementation, PyPy, continues to support Python 2, i.e. "2.7.18+" (plus 3.10), with the plus meaning (at least some) "backported security updates". [54] Python 3.0 was released on 3 December 2008, with some new semantics and changed syntax.

  3. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame version 2 was planned as "Pygame Reloaded" in 2009, but development and maintenance of Pygame completely stopped until the end of 2016 with version 1.9.1. After the release of version 1.9.5 in March 2019, development of a new version 2 was active on the roadmap. [11] Pygame 2.0 released on 28 October, 2020, Pygame's 20th anniversary. [12]

  4. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Just as gaming is an industry, so are the engines they are built off. The major game engines come at varying prices, whether it be in the form of subscription fees or license payments. [ 20 ] Unity and the Unreal Engine are currently the two most popular choices for game developers. [ 21 ]

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Windows, macOS, Linux, Android, iOS [11] Dota 2 (port), [12] The Lab (limited), Artifact, Dota Underlords, Half-Life: Alyx, Counter-Strike 2, Deadlock: Proprietary: The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The industry expanded significantly at the time, with the arcade video game sector alone (representing the largest share of the gaming industry) generating higher revenues than both pop music and Hollywood films combined. [64] The home video game industry, however, suffered major losses following the video game crash of 1983. [65]

  8. List of books about video games - Wikipedia

    en.wikipedia.org/wiki/List_of_books_about_video...

    Good reference for artists using Maya." Character Development and Storytelling for Games (Game Development Series) by Lee Sheldon. "An excellent writers['] aid in creating content and writing for characters in a game setting." Gaming 101: A Contemporary History of PC and Video Games by George Jones.

  9. Metagaming (book) - Wikipedia

    en.wikipedia.org/wiki/Metagaming_(book)

    In his Rhizomes 2018 review, Trevor Rubin comments that Metagaming examines what games do and how they work within larger possible contexts. [6] Christopher Goetz in a Critical Inquiry Review notes that the work is a "drastic explanation of what it means to engage with video games", providing extensive research, examples, and footnotes. [7]