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"Mirage", also known by its filename de_mirage, is a video game map in the first-person shooter series Counter-Strike. Released officially in 2013 by Valve Corporation, the game's developer, it expanded the original Counter-Strike and Counter-Strike: Source map "de_cpl_strike", [1] developed by Michael "BubkeZ" Hüll. [2]
Counter-Strike Major Championships, commonly known as the Majors, are Counter-Strike (CS) esports tournaments sponsored by Valve, the game's developer. The first Valve-recognized Major took place in 2013 in Jönköping , Sweden and was hosted by DreamHack with a total prize pool of US$250,000 split among 16 teams.
Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly.
Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
[citation needed] The racing game Split/Second purposefully concentrated the HUD into just the lap counter, position counter and the game's "power play" meter, all floating within the car's rear bumper, and completely dropping out common racing game elements such as lap timers or speedometers to reduce clutter and distractions. [5]
Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.
The game received mixed to positive reviews from game critics, who compared it to Counter-Strike: Global Offensive, but was acclaimed by players for its realism, harsh difficulty, mod support, sound design, animations, levels and gameplay. [3] [4] [5] The game's success spawned a spinoff, Day of Infamy, and a sequel, Insurgency: Sandstorm.