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The following table indicates the actions to be performed by the Turing machine depending on whether its current state is A or B, and the symbol currently being read is 0, 1 or 2. The table entries indicate the symbol to be printed, the direction in which the tape head is to move, and the subsequent state of the machine.
A state register that stores the state of the Turing machine, one of finitely many. Among these is the special start state with which the state register is initialised. These states, writes Turing, replace the "state of mind" a person performing computations would ordinarily be in.
Small weakly universal Turing machines that simulate the Rule 110 cellular automaton have been given for the (6, 2), (3, 3), and (2, 4) state-symbol pairs. [17] The proof of universality for Wolfram's 2-state 3-symbol Turing machine further extends the notion of weak universality by allowing certain non-periodic initial configurations.
In particular, such an algorithm could be used to construct another algorithm that would compute Σ as follows: for any given n, each of the finitely many n-state 2-symbol Turing machines would be tested until an n-state busy beaver is found; this busy beaver machine would then be simulated to determine its score, which is by definition Σ(n).)
An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types—deterministic finite-state machines and non-deterministic finite-state machines. [2] For any non-deterministic finite-state machine, an equivalent deterministic one can be constructed.
In computability theory, a system of data-manipulation rules (such as a model of computation, a computer's instruction set, a programming language, or a cellular automaton) is said to be Turing-complete or computationally universal if it can be used to simulate any Turing machine [1] [2] (devised by English mathematician and computer scientist Alan Turing).
A 2-state 2-color turmite on a square grid. Starting from an empty grid, after 8342 steps the turmite (a red pixel) has exhibited both chaotic and regular movement phases. In computer science, a turmite is a Turing machine which has an orientation in addition to a current state and a "tape" that consists of an infinite two-dimensional grid of ...
A configuration, also called an instantaneous description (ID), is a finite representation of the machine at a given time. For example, for a finite automata and a given input, the configuration will be the current state and the number of read letters, for a Turing machine it will be the state, the content of the tape and the position of the head.