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Rivals of Aether is a platform fighter game created by Dan Fornace, and released for Microsoft Windows in March 2017, for Xbox One in August 2017, and for Nintendo Switch in September 2020. It received positive reception from critics, who commended its deep gameplay.
The following is an incomplete list of notable video game projects (in hardware, software, and related media) that have embarked upon crowdfunding campaigns. Only when the amount raised is highlighted in green did the project receive those funds.
Rivals of Aether II, formerly known as Rivals 2, is a 2024 platform fighting video game that serves as a direct sequel to Rivals of Aether (2017). Unlike its predecessor, which featured 2D pixel art graphics, [2] it is played in 2.5D and utilizes 3D models [3] —additional mechanics are also added, including the ability to shield and grab, while mechanics such as the parry return from Rivals ...
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This is a master template for use in general articles about the company. Article specific to a particular game universe should use Template: The Lord of the Rings Strategy Battle Game, Template: Warhammer Fantasy or Template: Warhammer 40,000 as appropriate.