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Video games that involve feudal Japan, a time period starting in the Kamakura period (1185-1333) and lasting until about 1866 with the start of the Meiji Restoration
Two-ten-jack (Tsū-ten-jakku) - a Japanese trick-taking card game. Uta-garuta - a kind of karuta (another name: Hyakunin Isshu) Tile games.
The game system is one of the most intelligent and carefully thought out I have ever seen." [6] In Issue 15 of the French games magazine Casus Belli, Martin Latallo thought the strong points of the game "lie in the atmosphere and the realism that emerge from this Japanese setting." Latallo liked the strong writing, noting that "none of the ...
It is a complete, entertaining game." [7] In his 1990 book The Complete Guide to Role-Playing Games, game critic Rick Swan called this game "a thoughtful treatment of medieval Japan, skillfully interweaving imaginative fantasy elements with a scholar's understanding of history." However, Swan found "the background material is much better than ...
The game is set in the medieval city of Kyoto around the year 1000, during the Heian period of Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a non-linear manner, as the player character encounters various non-player characters while wandering the city.
99 Spirits (Japanese: 九十九神, Hepburn: Tsukumogami) is a puzzle role-playing video game developed and published in Japan by TORaIKI in July 2012 for Microsoft Windows. It was localized and published in English by Fruitbat Factory on May 31, 2013 after a successful crowdfunding campaign.
Dimahoo is a medieval-themed manic shooter video game developed by 8ing/Raizing and published by Capcom on the arcade cabinets in 2000. It was released in Japan as Great Mahou Daisakusen (Japanese: グレート魔法大作戦, Hepburn: Gurēto Mahō Daisakusen, "Great Magic War"). It is a sequel to 1993's Sorcer Striker and 1994's Kingdom Grand ...
Risk and deduction game: Coup: Gomoku (五目並べ, gomokunarabe) circa 850: Traditional: 2: Strategic abstract game played with Go pieces on a Renju board (15×15), goal to reach five in a row: Renju, Four in a row: Jinsei Game (人生ゲーム, jin-sei gēmu) 1967: Takara? Japanese adaption of The Game of Life: The Game of Life: Machi Koro ...