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  2. Decisions, Decisions - Wikipedia

    en.wikipedia.org/wiki/Decisions,_Decisions

    Decisions, Decisions is a 15-part educational role-playing video game series by Tom Snyder Productions, released from the 1980s to the early 2000s. [ 1 ] [ 2 ] It has also been described as a "media-assisted Simulation Game " series.

  3. Sequential game - Wikipedia

    en.wikipedia.org/wiki/Sequential_game

    Sequential games with perfect information can be analysed mathematically using combinatorial game theory. Decision trees are the extensive form of dynamic games that provide information on the possible ways that a given game can be played. They show the sequence in which players act and the number of times that they can each make a decision.

  4. Simultaneous game - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_game

    In game theory, a simultaneous game or static game [1] is a game where each player chooses their action without knowledge of the actions chosen by other players. [2] Simultaneous games contrast with sequential games , which are played by the players taking turns (moves alternate between players).

  5. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    The games of the Total War series have a combination of a (turn-based) strategy map with a (real-time) battle map, allowing the player to concentrate on one or the other. The games of the Hegemony series also combine a strategy map and a battle map (in full real-time) and the player can at any point in time seamlessly zoom in and out in between ...

  6. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Also, giving all game elements the exact same amount of power would make all decisions meaningless, since everything is equally powerful anyway. [31] Another approach emphasizes that balance between game elements, strategies and actions is not the most important factor, but providing counters against any situation that may arise.

  7. Strategy video game - Wikipedia

    en.wikipedia.org/wiki/Strategy_video_game

    Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. [1] Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management.

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  9. Coordination game - Wikipedia

    en.wikipedia.org/wiki/Coordination_game

    A coordination game is a type of simultaneous game found in game theory. It describes the situation where a player will earn a higher payoff when they select the same course of action as another player. The game is not one of pure conflict, which results in multiple pure strategy Nash equilibria in which players choose matching strategies ...