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  2. The Humans (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Humans_(video_game)

    The Humans is a puzzle game similar to Lemmings whose objective is to manipulate the given number of humans, taking advantage of abilities and tools to achieve the level's goal, usually consisting of finding a certain tool, killing a certain number of dinosaurs or bringing at least one human to the end point, marked by a conspicuous colored ...

  3. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    SpeedTree - vegetation programming and modelling software products. xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more.

  4. Video game bot - Wikipedia

    en.wikipedia.org/wiki/Video_game_bot

    In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).

  5. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig, [29] or as a successor to the playful hacker culture that produced the first video games. [12] Mods can be both useful to players and a means of self-expression. [4]

  6. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    The term game AI is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...

  7. Video game exploit - Wikipedia

    en.wikipedia.org/wiki/Video_game_exploit

    In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. [1] However, whether particular acts constitute an exploit can be controversial, typically involving the argument that the issues are part of the game, and no changes or external programs are needed to take advantage of them.

  8. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    One of the first examples of digital distribution in video games was GameLine, which operated during the early 1980s. The service allowed Atari 2600 owners to use a specialized cartridge to connect through a phone line to a central server and rent a video game for 5–10 days. The GameLine service was terminated during the video game crash of 1983.

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.