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Hill Climb Racing is a 2012 2D physics-based racing video game released and published by the Finnish studio Fingersoft for Android, iOS, Microsoft Windows, and Windows Phone. It was originally created by Toni Fingerroos, Fingersoft's founder, and it's the brand's best-known and selling game.
Asphalt 3D is a racing game, in which the player must maneuver an automobile to compete against computer-controlled drivers on various race tracks. Players earn rewards such as car upgrades and XP points for winning races throughout the game, and reaching higher levels allows them to use better sports cars to unlock. [2]
Climax Racing: Sony Computer Entertainment: PS2 2006-10-31 ATV Offroad Fury Pro: Climax Racing: Sony Computer Entertainment: PSP 2006-10-26 ATV: Quad Frenzy: Skyworks Technologies Majesco Entertainment: NDS 2005-11-14 ATV: Quad Power Racing: Climax Development Tantalus: Acclaim Sports: PS1, GBA 2000-08-23 ATV: Quad Power Racing 2: Climax ...
Guts and Glory is a 3D simulation video game in which players, choosing from a variety of vehicles, navigate a race course while dodging with lethal traps and hazards like buzzsaws, spikes, and land mines. The game was created and developed solely by Jed Steen of HakJak Productions and released by independent publisher tinyBuild. [1]
The original Live for Speed was a nominee for PC Gamer US ' s 2003 "Best Racing Game" award, which ultimately went to NASCAR Racing 2003 Season. A writer for the magazine called Live for Speed evidence that "accurate driving physics and fun, accessible racing action can co-exist in the same game". [27]
SuperTuxKart (STK) is a free and open-source kart racing game, distributed under the terms of the GNU General Public License, version 3. It features mascots of various open-source projects. SuperTuxKart is cross-platform , running on Linux , macOS , Windows , iOS (beta), Android systems and Nintendo Switch ( homebrew ).
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]