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  2. Observational learning - Wikipedia

    en.wikipedia.org/wiki/Observational_learning

    When someone is supposed to demonstrate a physical skill such as throwing a baseball the model should be able to execute the behavior of throwing the ball flawlessly if the model of learning is a mastery model. [56] Another model to utilize in observational learning is a coping model, which would be a model demonstrating a physical skill that ...

  3. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained.

  4. Four stages of competence - Wikipedia

    en.wikipedia.org/wiki/Four_stages_of_competence

    The model was used at Gordon Training International by its employee Noel Burch in the 1970s; there it was called the "four stages for learning any new skill". [5] Later the model was frequently attributed to Abraham Maslow , incorrectly since the model does not appear in his major works.

  5. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    The Felder Silverman Learning Style Model (FSLSM) is a type of learning styles based on a two-step process, where the individual first receives the information through an internal or external mean and then processes it. [32] Felder and Silverman discovered five areas that affected learning: [33] Active/Reflective; Visual/Verbal; Sensing/Intuition

  6. Social cognitive theory - Wikipedia

    en.wikipedia.org/wiki/Social_cognitive_theory

    Social cognitive theory posits that learning most likely occurs if there is a close identification between the observer and the model and if the observer also has a great self-efficacy. [18] Self-efficacy is a term used to describe a person's belief in their ability to achieve their goals and produce desired outcomes through their own actions. [10]

  7. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  8. Zone of proximal development - Wikipedia

    en.wikipedia.org/wiki/Zone_of_proximal_development

    Since Vygotsky's original conception, the definition for the zone of proximal development has been expanded and modified. The zone of proximal development is an area of learning that occurs when a person is assisted by a teacher or peer with a higher skill set. [ 1 ]

  9. Dreyfus model of skill acquisition - Wikipedia

    en.wikipedia.org/wiki/Dreyfus_model_of_skill...

    Brothers Stuart and Hubert Dreyfus originally proposed the model in 1980 in an 18-page report on their research at the University of California, Berkeley, Operations Research Center for the United States Air Force Office of Scientific Research. [1] The model was elaborated in more detail in their book Mind Over Machine (1986/1988). [2]