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  2. Matchbox Educable Noughts and Crosses Engine - Wikipedia

    en.wikipedia.org/wiki/Matchbox_Educable_Noughts...

    This chart had drawings of tic-tac-toe game grids with various configurations of X, O, and empty squares, [4] corresponding to all possible permutations a game could go through as it progressed. [11] After removing duplicate arrangements (ones that were simply rotations or mirror images of other configurations), MENACE used 304 permutations in ...

  3. OXO (video game) - Wikipedia

    en.wikipedia.org/wiki/OXO_(video_game)

    OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.

  4. WarGames - Wikipedia

    en.wikipedia.org/wiki/WarGames

    Disconnecting the computer is discussed and dismissed, as a fail-deadly mechanism will launch all weapons if the computer is disabled. Falken and David direct the computer to play tic-tac-toe against itself. This results in a long string of draws, forcing the computer to learn the concept of futility and no-win scenarios.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Book excerpt: "Source Code: My Beginnings" by Bill Gates - AOL

    www.aol.com/book-excerpt-source-code-beginnings...

    From there, I wrote the first computer program of my own—a game of tic-tac-toe. Getting it to work forced me to think through for the first time the most basic elements of the game's rules.

  7. Bertie the Brain - Wikipedia

    en.wikipedia.org/wiki/Bertie_the_Brain

    Bertie the Brain was a video game version of tic-tac-toe, built by Dr. Josef Kates for the 1950 Canadian National Exhibition. [1] Kates had previously worked at Rogers Majestic designing and building radar tubes during World War II, then after the war pursued graduate studies in the computing center at the University of Toronto while continuing to work at Rogers Majestic. [2]