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  2. The Power of 10: Rules for Developing Safety-Critical Code

    en.wikipedia.org/wiki/The_Power_of_10:_Rules_for...

    All loops must have fixed bounds. This prevents runaway code. Avoid heap memory allocation. Restrict functions to a single printed page. Use a minimum of two runtime assertions per function. Restrict the scope of data to the smallest possible. Check the return value of all non-void functions, or cast to void to indicate the return value is useless.

  3. Single-responsibility principle - Wikipedia

    en.wikipedia.org/wiki/Single-responsibility...

    The single-responsibility principle (SRP) is a computer programming principle that states that "A module should be responsible to one, and only one, actor." [1] The term actor refers to a group (consisting of one or more stakeholders or users) that requires a change in the module.

  4. Robert C. Martin - Wikipedia

    en.wikipedia.org/wiki/Robert_C._Martin

    Robert Cecil Martin (born 5 December 1952), colloquially called "Uncle Bob", [3] is an American software engineer, [2] instructor, and author. He is most recognized for promoting many software design principles and for being an author and signatory of the influential Agile Manifesto.

  5. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    The code that a programmer writes should be simple. Complicated logic for achieving a simple thing should be kept to a minimum since the code might be modified by another programmer in the future. The logic one programmer implemented may not make perfect sense to another. So, always keep the code as simple as possible. [21]

  6. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  7. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Code conventions improve the readability of the software, allowing engineers to understand new code more quickly and thoroughly. If you ship your source code as a product, you need to make sure it is as well packaged and clean as any other product you create.

  8. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  9. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    Diagram illustrating the principle of separation of concerns, which says that an action entity can only contain a single type of tasks. In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections.