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  2. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  3. Ternary search tree - Wikipedia

    en.wikipedia.org/wiki/Ternary_search_tree

    For example, in the search path for a string of length k, there will be k traversals down middle children in the tree, as well as a logarithmic number of traversals down left and right children in the tree. Thus, in a ternary search tree on a small number of very large strings the lengths of the strings can dominate the runtime. [4]

  4. Range minimum query - Wikipedia

    en.wikipedia.org/wiki/Range_minimum_query

    There are O(log n) such queries for each start position i, so the size of the dynamic programming table B is O(n log n). The value of B[i, j] is the index of the minimum of the range A[i…i+2 j-1]. Filling the table takes time O(n log n), with the indices of minima using the following recurrence [1] [2]

  5. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Algorithms are often evaluated by their computational complexity, or maximum theoretical run time. Binary search functions, for example, have a maximum complexity of O(log n), or logarithmic time. In simple terms, the maximum number of operations needed to find the search target is a logarithmic function of the size of the search space.

  6. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    For constant dimension query time, average complexity is O(log N) [6] in the case of randomly distributed points, worst case complexity is O(kN^(1-1/k)) [7] Alternatively the R-tree data structure was designed to support nearest neighbor search in dynamic context, as it has efficient algorithms for insertions and deletions such as the R* tree. [8]

  7. General number field sieve - Wikipedia

    en.wikipedia.org/wiki/General_number_field_sieve

    When using such algorithms to factor a large number n, it is necessary to search for smooth numbers (i.e. numbers with small prime factors) of order n 1/2. The size of these values is exponential in the size of n (see below). The general number field sieve, on the other hand, manages to search for smooth numbers that are subexponential in the ...

  8. Tree sort - Wikipedia

    en.wikipedia.org/wiki/Tree_sort

    Expected O(n log n) time can however be achieved by shuffling the array, but this does not help for equal items. The worst-case behaviour can be improved by using a self-balancing binary search tree. Using such a tree, the algorithm has an O(n log n) worst-case performance, thus being degree-optimal for a comparison sort.

  9. Day–Stout–Warren algorithm - Wikipedia

    en.wikipedia.org/wiki/Day–Stout–Warren_algorithm

    The algorithm was designed by Quentin F. Stout and Bette Warren in a 1986 CACM paper, [1] based on work done by Colin Day in 1976. [2] The algorithm requires linear (O(n)) time and is in-place. The original algorithm by Day generates as compact a tree as possible: all levels of the tree are completely full except possibly the bottom-most.