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Pirates, Vikings and Knights II is a multiplayer team-based first-person action video game, developed as a total conversion modification on Valve proprietary Source engine. The game is currently in beta development stages, with its first public release on 1 January 2007. [1] The second major public version was released a year later on 7 ...
EF Johnson Technologies, Inc. is a two-way radio manufacturer founded by its namesake, Edgar Frederick Johnson, in Waseca, Minnesota, United States in 1923. [1] Today it is a wholly owned subsidiary of JVCKenwood of Yokohama, Japan. EF Johnson Technologies offers a wide range of equipment for use by law enforcement, firefighters, EMS, and military.
A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...
MS Viking 2 (1986) (since 1976), a passenger ferry called "Viking 2" (1986-1988) Empire Viking II, the Empire Ship named "Viking II", see List of Empire ships (U–Z) Viking Aircraft Viking II, a powered parachute made by Viking Aircraft, introduced in 2000; ASJA Viking II, a Swedish 4-seat light airplane; Vickers Viking II, the name of the ...
The Vikings secured a 31-29 victory over the Green Bay Packers to extend their win streak in Week 4. Quarterback Sam Darnold completed 20 of 28 passes for 275 yards and three touchdowns but also ...
The Viking 2 mission was part of the American Viking program to Mars, and consisted of an orbiter and a lander essentially identical to that of the Viking 1 mission. [1] Viking 2 was operational on Mars for 1281 sols (1,316 days ; 3 years, 221 days ).
The player's goal in Vikings is to conquer other territories, playing against AI opponents whose goal is the same. Combat in Vikings is not depicted on-screen, rather the player is given the odds of success based upon their circumstances (such as number of troops/morale), from which they may make a decision to leave or fight.
The soundtrack of the original Civilization game was available in either digital MIDI format for DOS version, or in tracker format for Amiga version. Most of original tunes were composed by Jeff Briggs, while others were taken from traditional or classic compositions, referring to each national culture (civilization) represented in the game.