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Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
Saci's cap: the red cap of the Saci which is the said source of all his magical abilities, like appearing and disappearing at will, inhuman speed (despite having just one leg) and the power to create and ride dust devils. Those who want to capture a Saci must throw a sieve over a Saci's dust devil to bind it and give a chance to remove his cap ...
Cellini's Perseus (1545–54), wearing the Cap of Invisibility and carrying the head of Medusa. In classical mythology, the Cap of Invisibility (Ἅϊδος κυνέη (H)aïdos kyneē in Greek, lit. dog-skin of Hades) is a helmet or cap that can turn the wearer invisible, [1] also known as the Cap of Hades or Helm of Hades. [2]
When an aluminum or plastic bottle cap has an integral band, it is usually connected by thin bridges. They can be molded along with the cap or slit afterwards. [1] When unscrewing the cap, the frangible ring breaks: the ring can separate from the cap, and two separate pieces remain, the sealing piece and the leftover ring; or the broken ring can form a "pigtail" still attached to the cap.
The redcap (or powrie) is a type of malevolent, murderous goblin found in folklore of the Anglo-Scottish border region. The redcap is said to inhabit ruined castles along the Anglo-Scottish border, especially those that were the scenes of tyranny or wicked deeds, and is known for soaking his cap in the blood of his victims.
In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."
The French RPG magazine La Gazette du Donjon gave this adventure a rating of 3 out of 5, saying, "The fortified castle on the borders of the country is a very open introductory module in the sense that it gives free rein to the imagination of the players (and the dungeon master). The context of the castle can serve as a basis for many quests."